selene v0.2.0


  • Added audio.load_data(filename) to open and decode data
  • Added AudioSystem to the audio module
    • Create with audio.create_system() function
    • Use play function to play both AudioDecoder or AudioData objects
    • Use pause_device to pause/unpause internal SDL2 AudioDevice
    • play function returns an ID to the internal AudioBuffer used, these can be used in functions set_volume and set_loop
    • The update must be called inside the game loop

Files

game.zip Play in browser
6 days ago
linux_v0.2.0.tar.gz 352 kB
5 days ago
windows_v0.2.0.zip 1.5 MB
5 days ago
emscripten_v0.2.0.zip 1.1 MB
5 days ago

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